| Battle chips | |
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+3Shadeslayer ssj3gohan007 Rasher204 7 posters |
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Rasher204
Number of posts : 163 Location : the void = infinity Registration date : 2008-10-24
Character sheet Operator Name:: Ebisu Shinichiro Navi Name:: Gingaman HP:: (860/860)
| Subject: Battle chips Tue Oct 28, 2008 7:42 pm | |
| are they re useable? if so how often and when? | |
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ssj3gohan007 Admin
Number of posts : 374 Registration date : 2008-10-18
Character sheet Operator Name:: Taishi Shotoku Navi Name:: Gigaman.exe HP:: (850/850)
| Subject: Re: Battle chips Tue Oct 28, 2008 8:15 pm | |
| Once the battle is over, you can re-use them. Unless its a special serious type of roleplay where your in a situation where you cant recharge them. | |
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Shadeslayer Admin
Number of posts : 302 Registration date : 2008-10-18
Character sheet Operator Name:: Jaden Freezeman Navi Name:: Sub-Zero HP:: (900/900)
| Subject: Re: Battle chips Tue Oct 28, 2008 8:32 pm | |
| Gohan, please let an admin answer these questions, as they may be different from the actual megaman game, since we aren't fighting on 9 tiles and our foe is on another 9 tiles and we can't enter each other's area.
As to your question, I asked Vex about this and we haven't come a to a decision on it, as he was also wondering what should be done. | |
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Rasher204
Number of posts : 163 Location : the void = infinity Registration date : 2008-10-24
Character sheet Operator Name:: Ebisu Shinichiro Navi Name:: Gingaman HP:: (860/860)
| Subject: Re: Battle chips Tue Oct 28, 2008 8:48 pm | |
| yeah see some folders have the same chip three or four times so I wasn't sure, if its still up in the air though then I'm glad I brought it up | |
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Shadeslayer Admin
Number of posts : 302 Registration date : 2008-10-18
Character sheet Operator Name:: Jaden Freezeman Navi Name:: Sub-Zero HP:: (900/900)
| Subject: Re: Battle chips Tue Oct 28, 2008 8:58 pm | |
| Sometimes thats for a program advance, E.G. Three rattons 3s' would make a super ratton or something like that. | |
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keymaster of souls
Number of posts : 182 Location : on top of your head. No! don't tip your head! Registration date : 2008-10-18
Character sheet Operator Name:: Zachary Geleni Navi Name:: keyman HP:: (500/500)
| Subject: Re: Battle chips Wed Oct 29, 2008 5:35 pm | |
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Hawk
Number of posts : 68 Registration date : 2008-10-28
Character sheet Operator Name:: Hari Nakimaru Navi Name:: DiamondMan HP:: (800/800)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:24 pm | |
| you can put more then one of the same battle chip in your folders right? and how many to a folder? | |
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Shadeslayer Admin
Number of posts : 302 Registration date : 2008-10-18
Character sheet Operator Name:: Jaden Freezeman Navi Name:: Sub-Zero HP:: (900/900)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:25 pm | |
| I guess there isn't a limit, although please don't put multiples of dark chips. I will make you change it if you do. | |
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Hawk
Number of posts : 68 Registration date : 2008-10-28
Character sheet Operator Name:: Hari Nakimaru Navi Name:: DiamondMan HP:: (800/800)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:34 pm | |
| What is the Draw back for dark chips | |
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Shadeslayer Admin
Number of posts : 302 Registration date : 2008-10-18
Character sheet Operator Name:: Jaden Freezeman Navi Name:: Sub-Zero HP:: (900/900)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:37 pm | |
| I don't know, Vex does, he is the megaman master who never does anything to help approve stuff. He is the main knowledge knower, I am the teller. We are not a family, we are both males and are neither mother nor father, so we don't follow the influence of admin-sama.
(Hawk, you need to make your navi before you make your chip folder.) | |
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Hawk
Number of posts : 68 Registration date : 2008-10-28
Character sheet Operator Name:: Hari Nakimaru Navi Name:: DiamondMan HP:: (800/800)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:39 pm | |
| i know i just was reading some battles and it looks like dark chip users have a unfair advantage | |
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ssj3gohan007 Admin
Number of posts : 374 Registration date : 2008-10-18
Character sheet Operator Name:: Taishi Shotoku Navi Name:: Gigaman.exe HP:: (850/850)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:46 pm | |
| Not more than in the battlenetwork games or anime or manga | |
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Shadeslayer Admin
Number of posts : 302 Registration date : 2008-10-18
Character sheet Operator Name:: Jaden Freezeman Navi Name:: Sub-Zero HP:: (900/900)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:47 pm | |
| (Gohan, they have a definite advantage.) | |
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ssj3gohan007 Admin
Number of posts : 374 Registration date : 2008-10-18
Character sheet Operator Name:: Taishi Shotoku Navi Name:: Gigaman.exe HP:: (850/850)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:50 pm | |
| Well I said its not more of advantage than in the games or Anime. If you recall they do the same amount of damage as a program advance in the battlenetwork games. | |
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Shadeslayer Admin
Number of posts : 302 Registration date : 2008-10-18
Character sheet Operator Name:: Jaden Freezeman Navi Name:: Sub-Zero HP:: (900/900)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:52 pm | |
| (Oh, I wasn't saying that they are stronger here than in the media.) | |
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Hawk
Number of posts : 68 Registration date : 2008-10-28
Character sheet Operator Name:: Hari Nakimaru Navi Name:: DiamondMan HP:: (800/800)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:52 pm | |
| yes but is the draw back rp appropriate, long term draw backs mean nothing | |
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Shadeslayer Admin
Number of posts : 302 Registration date : 2008-10-18
Character sheet Operator Name:: Jaden Freezeman Navi Name:: Sub-Zero HP:: (900/900)
| Subject: Re: Battle chips Wed Oct 29, 2008 6:57 pm | |
| Vex is the one to answer this question not I. | |
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Hawk
Number of posts : 68 Registration date : 2008-10-28
Character sheet Operator Name:: Hari Nakimaru Navi Name:: DiamondMan HP:: (800/800)
| Subject: Re: Battle chips Wed Oct 29, 2008 7:15 pm | |
| Gohan explain said draw backs | |
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Shadeslayer Admin
Number of posts : 302 Registration date : 2008-10-18
Character sheet Operator Name:: Jaden Freezeman Navi Name:: Sub-Zero HP:: (900/900)
| Subject: Re: Battle chips Wed Oct 29, 2008 7:22 pm | |
| Gohan isn't an admin or mod. | |
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ssj3gohan007 Admin
Number of posts : 374 Registration date : 2008-10-18
Character sheet Operator Name:: Taishi Shotoku Navi Name:: Gigaman.exe HP:: (850/850)
| Subject: Re: Battle chips Wed Oct 29, 2008 8:14 pm | |
| Thank you for making that clear | |
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Shadeslayer Admin
Number of posts : 302 Registration date : 2008-10-18
Character sheet Operator Name:: Jaden Freezeman Navi Name:: Sub-Zero HP:: (900/900)
| Subject: Re: Battle chips Wed Oct 29, 2008 9:55 pm | |
| If you have questions please direct them at me or Vex. Since this is our rp site it may be different from the actual game, tv series, manga. Sorry if I sounded irritated at you Gohan, I just don't like it when people ask others, they may be right when following the media produced for megaman (By capcom in this case) but Vex and I may do it different. | |
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Hawk
Number of posts : 68 Registration date : 2008-10-28
Character sheet Operator Name:: Hari Nakimaru Navi Name:: DiamondMan HP:: (800/800)
| Subject: Re: Battle chips Wed Oct 29, 2008 9:57 pm | |
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ssj3gohan007 Admin
Number of posts : 374 Registration date : 2008-10-18
Character sheet Operator Name:: Taishi Shotoku Navi Name:: Gigaman.exe HP:: (850/850)
| Subject: Re: Battle chips Thu Oct 30, 2008 8:34 am | |
| Hopefully soon | |
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vexthewolf Admin
Number of posts : 97 Location : In the vastness of space Registration date : 2008-10-18
Character sheet Operator Name:: Lance Bromine Navi Name:: Assultman HP:: (1000/1000)
| Subject: Re: Battle chips Thu Oct 30, 2008 11:18 am | |
| Make the draw back for the chips do just like they would in Megaman Battle network 4 such as dark recovery 1000 would stedilly make your hp drain, and dark spreader would turn your megabuster buggy so you would shot a bouquet of flowers. | |
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ssj3gohan007 Admin
Number of posts : 374 Registration date : 2008-10-18
Character sheet Operator Name:: Taishi Shotoku Navi Name:: Gigaman.exe HP:: (850/850)
| Subject: Re: Battle chips Thu Oct 30, 2008 2:23 pm | |
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